# Copyright (c) 2022-2025, The Isaac Lab Project Developers (https://github.com/isaac-sim/IsaacLab/blob/main/CONTRIBUTORS.md).
# All rights reserved.
#
# SPDX-License-Identifier: BSD-3-Clause

from isaaclab.utils import configclass

from .rough_env_cfg import DigitRoughEnvCfg


@configclass
class DigitFlatEnvCfg(DigitRoughEnvCfg):
    def __post_init__(self):
        super().__post_init__()

        # Change terrain to flat.
        self.scene.terrain.terrain_type = "plane"
        self.scene.terrain.terrain_generator = None
        # Remove height scanner.
        self.scene.height_scanner = None
        self.observations.policy.height_scan = None
        # Remove terrain curriculum.
        self.curriculum.terrain_levels = None


class DigitFlatEnvCfg_PLAY(DigitFlatEnvCfg):
    def __post_init__(self) -> None:
        super().__post_init__()

        # Make a smaller scene for play.
        self.scene.num_envs = 50
        self.scene.env_spacing = 2.5
        # Disable randomization for play.
        self.observations.policy.enable_corruption = False
        # Remove random pushing.
        self.events.base_external_force_torque = None
        self.events.push_robot = None
