# Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES, ETH Zurich, and University of Toronto
# All rights reserved.
#
# SPDX-License-Identifier: BSD-3-Clause

"""This script demonstrates how to create a simple stage in Isaac Sim with lights and a ground plane."""

from __future__ import annotations

"""Launch Isaac Sim Simulator first."""


import argparse

from omni.isaac.orbit.app import AppLauncher

# add argparse arguments
parser = argparse.ArgumentParser(description="This script creates an empty stage in Isaac Sim.")
parser.add_argument("--headless", action="store_true", default=False, help="Force display off at all times.")
args_cli = parser.parse_args()

# launch omniverse app
app_launcher = AppLauncher(headless=args_cli.headless)
simulation_app = app_launcher.app

"""Rest everything follows."""


import omni.isaac.orbit.sim as sim_utils
from omni.isaac.orbit.sim import SimulationContext


def main():
    """Spawns lights in the stage and sets the camera view."""

    # Load kit helper
    sim = SimulationContext(sim_utils.SimulationCfg(dt=0.01, substeps=1))
    # Set main camera
    sim.set_camera_view([2.5, 2.5, 2.5], [0.0, 0.0, 0.0])

    # Spawn things into stage
    # Ground-plane
    cfg = sim_utils.GroundPlaneCfg()
    cfg.func("/World/defaultGroundPlane", cfg)
    # Lights-1
    cfg = sim_utils.SphereLightCfg(intensity=600.0, color=(0.75, 0.75, 0.75), radius=2.5)
    cfg.func("/World/Light/greyLight", cfg, translation=(4.5, 3.5, 10.0))
    # Lights-2
    cfg = sim_utils.SphereLightCfg(intensity=600.0, color=(1.0, 1.0, 1.0), radius=2.5)
    cfg.func("/World/Light/whiteSphere", cfg, translation=(-4.5, 3.5, 10.0))

    # Play the simulator
    sim.reset()
    # Now we are ready!
    print("[INFO]: Setup complete...")

    # Simulate physics
    while simulation_app.is_running():
        # perform step
        sim.step()


if __name__ == "__main__":
    # Run empty stage
    main()
    # Close the simulator
    simulation_app.close()
