.. _development_roadmap:

Development Roadmap
===================

Following is a loosely defined roadmap for the development of the codebase. The roadmap is subject to
change and is not a commitment to deliver specific features by specific dates or in the specified order.

Some of the features listed are already implemented in the codebase, but are not yet documented
and/or tested. We will be working on improving the documentation and testing of these features in the
coming months.

If you have any questions or suggestions, let us know on
`GitHub discussions <https://github.com/NVIDIA-Omniverse/Orbit/discussions>`_.

**January 2023**

* |check_|  Experimental functional API
* Supported motion generators

  * |check_| Joint-space control
  * |check_| Differential inverse kinematics control
  * |uncheck| Riemannian Motion Policies (RMPs)

* Supported robots

  * |check_| Quardupeds: ANYmal-B, ANYmal-C, Unitree A1
  * |check_| Arms: Franka Emika Panda, UR10
  * |check_| Mobile manipulators: Franka Emika Panda and UR10 on Clearpath Ridgeback

* Supported sensors

  * |check_| Camera (non-parallelized)
  * |check_| Height scanner (non-parallelized)

* Included environments

  * |check_| classic: MuJoCo-style environments (ant, humanoid, cartpole)
  * |check_| locomotion: flat terrain for legged robots
  * |check_| rigid-object manipulation: end-effector tracking, object lifting

**February 2023**

* |uncheck| Add APIs for rough terrain generation
* |uncheck| Extend MDP manager classes to use sensor observations
* |uncheck| Example on using the APIs in an Omniverse extension
* Supported motion generators

  * |uncheck| Operational-space control
  * |uncheck| Model predictive control (OCS2)

* Supported sensors

  * |uncheck| Height scanner (parallelized for terrains)

* Supported robots

  * |uncheck| Quardupeds: Unitree B1, Unitree Go1
  * |uncheck| Arms: Kinova Jaco2, Kinova Gen3, Sawyer, UR10e
  * |uncheck| Mobile manipulators: Fetch

* Included environments

  * |uncheck| locomotion: rough terrain for legged robots
  * |uncheck| rigid-object manipulation: in-hand manipulation, hockey puck pushing, peg-in-hole, stacking
  * |uncheck| deformable-object manipulation: cloth folding, cloth lifting

**March or April 2023**

* |uncheck| Add functional versions of all environments
* Supported sensors

  * |uncheck| Cameras (parallelized)

* Included environments

  * |uncheck| deformable-object manipulation: fluid transfer, fluid pouring, soft object lifting

**May 2023**

* |uncheck| Stabilize APIs and release 1.0


.. |check| raw:: html

    <input checked=""  type="checkbox">

.. |check_| raw:: html

    <input checked=""  disabled="" type="checkbox">

.. |uncheck| raw:: html

    <input type="checkbox">

.. |uncheck_| raw:: html

    <input disabled="" type="checkbox">
