Commit 8c8f8d63 authored by Mayank Mittal's avatar Mayank Mittal

fixes docstring for physics material in cfgs

parent 4f43d49c
......@@ -40,7 +40,7 @@ class RigidObjectCfg:
"""Physics material applied to the rigid object."""
prim_path: str = "/World/Materials/rigidMaterial"
"""Path to the physics material prim. Default: /World/Materials/rigidMaterial.
"""Path to the physics material prim. Defaults to /World/Materials/rigidMaterial.
Note:
If the prim path is not absolute, it will be resolved relative to the path specified when spawning
......
......@@ -31,18 +31,18 @@ class LeggedRobotCfg(RobotBaseCfg):
"""Physics material applied to the feet of the robot."""
prim_path = "/World/Materials/footMaterial"
"""Path to the physics material prim. Default: /World/Materials/footMaterial.
"""Path to the physics material prim. Defaults to /World/Materials/footMaterial.
Note:
If the prim path is not absolute, it will be resolved relative to the path specified when spawning
the object.
"""
static_friction: float = 1.0
"""Static friction coefficient. Default: 1.0."""
"""Static friction coefficient. Defaults to 1.0."""
dynamic_friction: float = 1.0
"""Dynamic friction coefficient. Default: 1.0."""
"""Dynamic friction coefficient. Defaults to 1.0."""
restitution: float = 0.0
"""Restitution coefficient. Default: 0.0."""
"""Restitution coefficient. Defaults to 0.0."""
##
# Initialize configurations.
......
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