Adds bin packing demo that showcasing RigidObjectCollection advanced use case (#3801)
# Description This PR adds a demo that showcasing the advance usage of RigidObjectCollection. This shows spawning random number of objects and varying object types per reset with a bin packing example. ## Type of change - New feature (non-breaking change which adds functionality) ## Screenshots  ## Checklist - [x] I have read and understood the [contribution guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html) - [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with `./isaaclab.sh --format` - [x] I have made corresponding changes to the documentation - [x] My changes generate no new warnings - [ ] I have added tests that prove my fix is effective or that my feature works - [ ] I have updated the changelog and the corresponding version in the extension's `config/extension.toml` file - [x] I have added my name to the `CONTRIBUTORS.md` or my name already exists there <!-- As you go through the checklist above, you can mark something as done by putting an x character in it For example, - [x] I have done this task - [ ] I have not done this task --> --------- Signed-off-by:ooctipus <zhengyuz@nvidia.com> Co-authored-by:
greptile-apps[bot] <165735046+greptile-apps[bot]@users.noreply.github.com> Co-authored-by:
Kelly Guo <kellyg@nvidia.com>
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scripts/demos/bin_packing.py
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