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Mayank Mittal authored
# Description This MR includes various utility functions for spawning different prims in the stage. There are five types of prims one usually wants to spawn: * **from files**: load an XForm prim from URDF/USD files * **shapes**: create prims using USD API for primitive shapes (capsules, cuboids, cones, etc.) * **materials**: create visual or physics-based materials * **lights**: create different types of light sources * **sensors**: create prim for sensors using USD API (example: cameras) The spawning functions spawn a single prim and clone the spawned prim using a cloner decorator based on the regex resolution of the passed prim path. ```python import omni.isaac.orbit.sim as sim_utils cfg = sim_utils.UsdFileCfg(usd_path=f"{ISAAC_ORBIT_NUCLEUS_DIR}/Robots/FrankaEmika/panda_instanceable.usd") # spawns single prim cfg.func("/World/Robot", cfg) # spawns multile prim cfg.func("/World/envs/env_.*/Robot", cfg) ``` ## Type of change - New feature (non-breaking change which adds functionality) - This change requires a documentation update ## Checklist - [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with `./orbit.sh --format` - [ ] I have made corresponding changes to the documentation - [x] My changes generate no new warnings - [x] I have added tests that prove my fix is effective or that my feature works - [x] I have updated the changelog and the corresponding version in the extension's `config/extension.toml` file --------- Signed-off-by:
Mayank Mittal <12863862+Mayankm96@users.noreply.github.com>
Co-authored-by:
jsmith-bdai <142246516+jsmith-bdai@users.noreply.github.com>