@@ -56,9 +56,9 @@ NVIDIA Isaac Sim is available freely under [individual license](https://www.nvid
Orbit framework is released under [BSD-3 License](LICENSE). The license files of its dependencies and assets are present in the [`docs/licenses`](docs/licenses) directory.
## Citation
## Citing
Please cite [this paper](https://arxiv.org/abs/2301.04195) if you use this framework in your work:
If you use this framework in your work, please cite [this paper](https://arxiv.org/abs/2301.04195):
@@ -13,13 +13,43 @@ and efficient simulation. The core objectives of the framework are:
For more information about the framework, please refer to the `paper <https://arxiv.org/abs/2301.04195>`_
:cite:`mittal2023orbit`. For clarifications on NVIDIA Isaac ecosystem, please check out the
:doc:`/source/refs/faq` section.
:doc:`/source/setup/faq` section.
.. figure:: source/_static/tasks.jpg
:width: 100%
:alt: Example tasks created using orbit
Citing
======
If you use Orbit in your research, please use the following BibTeX entry:
.. code:: bibtex
@article{mittal2023orbit,
author={Mittal, Mayank and Yu, Calvin and Yu, Qinxi and Liu, Jingzhou and Rudin, Nikita and Hoeller, David and Yuan, Jia Lin and Singh, Ritvik and Guo, Yunrong and Mazhar, Hammad and Mandlekar, Ajay and Babich, Buck and State, Gavriel and Hutter, Marco and Garg, Animesh},
journal={IEEE Robotics and Automation Letters},
title={Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments},
year={2023},
volume={8},
number={6},
pages={3740-3747},
doi={10.1109/LRA.2023.3270034}
}
License
=======
NVIDIA Isaac Sim is provided under the NVIDIA End User License Agreement. However, the
Orbit framework is open-sourced under the BSD-3-Clause license.
Please refer to :ref:`license` for more details.
Table of Contents
=================
.. toctree::
:maxdepth: 2
:caption: Getting Started
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@@ -27,6 +57,7 @@ For more information about the framework, please refer to the `paper <https://ar
source/setup/installation
source/setup/developer
source/setup/sample
source/setup/faq
.. toctree::
:maxdepth: 2
...
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@@ -55,7 +86,6 @@ For more information about the framework, please refer to the `paper <https://ar
:maxdepth: 1
:caption: References
source/refs/faq
source/refs/migration
source/refs/contributing
source/refs/troubleshooting
...
...
@@ -64,6 +94,11 @@ For more information about the framework, please refer to the `paper <https://ar
@@ -169,14 +169,14 @@ To do a clean build, run the following command in the terminal:
Contributing assets
-------------------
Currently, we host the assets for the extensions on `NVIDIA Nucleus Server <https://docs.omniverse.nvidia.com/prod_nucleus/prod_nucleus/overview.html>`__.
Currently, we host the assets for the extensions on `NVIDIA Nucleus Server <https://docs.omniverse.nvidia.com/nucleus/latest/index.html>`__.
Nucleus is a cloud-based storage service that allows users to store and share large files. It is
integrated with the `NVIDIA Omniverse Platform <https://developer.nvidia.com/omniverse>`__.
Since all assets are hosted on Nucleus, we do not need to include them in the repository. However,
we need to include the links to the assets in the documentation.
The included assets are part of the `Isaac Sim Content <https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/reference_assets.html>`__.
The included assets are part of the `Isaac Sim Content <https://docs.omniverse.nvidia.com/isaacsim/latest/features/environment_setup/assets/usd_assets_overview.html>`__.
To use this content, you need to download the files to a Nucleus server or create an **Isaac** Mount on