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Mayank Mittal authored
# Description * This MR fixes the `VisualizationMarkers` class to use the `SpawnerCfg`. This makes it consistent with how assets are spawned and allows more variations. * The markers also support instanceable meshes. This is done by disabling their instancing (as PointInstancer does not support pre-instanced assets) and removing any rigid body APIs from the asset. Fixes #144 ## Type of change - Bug fix (non-breaking change which fixes an issue) - New feature (non-breaking change which adds functionality) - Breaking change (fix or feature that would cause existing functionality to not work as expected) - This change requires a documentation update ## Screenshots https://github.com/isaac-orbit/orbit/assets/12863862/9d1b095b-99ee-4759-ba30-6175cc3b7d78 ## Checklist - [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with `./orbit.sh --format` - [ ] I have made corresponding changes to the documentation - [x] My changes generate no new warnings - [x] I have added tests that prove my fix is effective or that my feature works - [x] I have updated the changelog and the corresponding version in the extension's `config/extension.toml` file
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