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Mayank Mittal authored
# Description Sometimes users want to import a USD file which doesn't have any collider meshes. This MR allows having such USD files in the terrain importer for visualization purposes. Additionally, the MR removes the storage of warp and tri-mesh based meshes inside the class. These are stored into the USD and are read directly from there whenever needed. Their intended use-case for having them inside the terrain class is not needed. ## Type of change - Bug fix (non-breaking change which fixes an issue) - Breaking change ## Checklist - [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with `./isaaclab.sh --format` - [x] I have made corresponding changes to the documentation - [ ] My changes generate no new warnings - [x] I have added tests that prove my fix is effective or that my feature works - [x] I have updated the changelog and the corresponding version in the extension's `config/extension.toml` file - [x] I have added my name to the `CONTRIBUTORS.md` or my name already exists there --------- Signed-off-by:
Mayank Mittal <12863862+Mayankm96@users.noreply.github.com>
Co-authored-by:
Kelly Guo <kellyguo123@hotmail.com>
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