• Mayank Mittal's avatar
    Removes storage of meshes inside the TerrainImporter class (#1987) · 17fbff54
    Mayank Mittal authored
    # Description
    
    Sometimes users want to import a USD file which doesn't have any
    collider meshes. This MR allows having such USD files in the terrain
    importer for visualization purposes.
    
    Additionally, the MR removes the storage of warp and tri-mesh based
    meshes inside the class. These are stored into the USD and are read
    directly from there whenever needed. Their intended use-case for having
    them inside the terrain class is not needed.
    
    ## Type of change
    
    - Bug fix (non-breaking change which fixes an issue)
    - Breaking change
    
    ## Checklist
    
    - [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
    `./isaaclab.sh --format`
    - [x] I have made corresponding changes to the documentation
    - [ ] My changes generate no new warnings
    - [x] I have added tests that prove my fix is effective or that my
    feature works
    - [x] I have updated the changelog and the corresponding version in the
    extension's `config/extension.toml` file
    - [x] I have added my name to the `CONTRIBUTORS.md` or my name already
    exists there
    
    ---------
    Signed-off-by: 's avatarMayank Mittal <12863862+Mayankm96@users.noreply.github.com>
    Co-authored-by: 's avatarKelly Guo <kellyguo123@hotmail.com>
    17fbff54
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