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Kelly Guo authored
In a recent commit, Isaac Lab extensions were added to the app files as dependencies in order to support installing Isaac Lab modules from pip. However, this introduced a new issue where the assets module may be loaded prior to the asset base path setting was set in AppLauncher, causing assets to not be found. This causes the first runs of Isaac Lab scripts to fail as the carbonite setting we look for in the assets script has not been populated yet. To fix this, this PR moves the definition of the asset path from AppLauncher to the app files. This ensures that the carbonite setting is set prior to any code being executed. <!-- As you go through the list, delete the ones that are not applicable. --> - Bug fix (non-breaking change which fixes an issue) - [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with `./isaaclab.sh --format` - [ ] I have made corresponding changes to the documentation - [x] My changes generate no new warnings - [ ] I have added tests that prove my fix is effective or that my feature works - [x] I have updated the changelog and the corresponding version in the extension's `config/extension.toml` file - [ ] I have added my name to the `CONTRIBUTORS.md` or my name already exists there <!-- As you go through the checklist above, you can mark something as done by putting an x character in it For example, - [x] I have done this task - [ ] I have not done this task -->
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