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rwiltz authored
# Description This MR does the following: - Introduces Quest retargeters for G1 env loco-manipulation tasks. This enables lower body control via the quest controller joysticks, and upper body control via controller tracking. - Refactors the retargeters to *not* depend on OpenXRDevice, instead move enums into DeviceBase and allow retargeters to be used across devices. - Adds XrAnchor "pinning" to a specific robot prim so that the XR view follows the robot in the scene. Fixes # (issue) ## Type of change - New feature (non-breaking change which adds functionality) - Breaking change (existing functionality will not work without user modification) - Documentation update ## Screenshots Please attach before and after screenshots of the change if applicable. ## Checklist - [x] I have read and understood the [contribution guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html) - [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with `./isaaclab.sh --format` - [x] I have made corresponding changes to the documentation - [x] My changes generate no new warnings - [x] I have added tests that prove my fix is effective or that my feature works - [x] I have updated the changelog and the corresponding version in the extension's `config/extension.toml` file - [x] I have added my name to the `CONTRIBUTORS.md` or my name already exists there --------- Signed-off-by:
Kelly Guo <kellyg@nvidia.com>
Co-authored-by:
Hougant Chen <hougantc@nvidia.com>
Co-authored-by:
Kelly Guo <kellyg@nvidia.com>
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| .. | ||
| state_machine | ||
| teleoperation | ||
| export_IODescriptors.py | ||
| list_envs.py | ||
| random_agent.py | ||
| zero_agent.py |