• David Hoeller's avatar
    Adds a rigid body collection class (#1288) · 84b2d2d8
    David Hoeller authored
    # Description
    
    Adds a rigid body collection class, which allows to spawn multiple
    objects in each environment and access/modify the quantities with a
    unified (env_ids, object_ids) API.
    
    ## Type of change
    
    - New feature (non-breaking change which adds functionality)
    
    ## Checklist
    
    - [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
    `./isaaclab.sh --format`
    - [x] I have made corresponding changes to the documentation
    - [x] My changes generate no new warnings
    - [x] I have added tests that prove my fix is effective or that my
    feature works
    - [x] I have updated the changelog and the corresponding version in the
    extension's `config/extension.toml` file
    - [x] I have added my name to the `CONTRIBUTORS.md` or my name already
    exists there
    84b2d2d8
Name
Last commit
Last update
..
app Loading commit data...
assets Loading commit data...
controllers Loading commit data...
deps Loading commit data...
devices Loading commit data...
envs Loading commit data...
managers Loading commit data...
markers Loading commit data...
performance Loading commit data...
scene Loading commit data...
sensors Loading commit data...
sim Loading commit data...
terrains Loading commit data...
utils Loading commit data...