• David Hoeller's avatar
    Adds a rigid body collection class (#1288) · 84b2d2d8
    David Hoeller authored
    # Description
    
    Adds a rigid body collection class, which allows to spawn multiple
    objects in each environment and access/modify the quantities with a
    unified (env_ids, object_ids) API.
    
    ## Type of change
    
    - New feature (non-breaking change which adds functionality)
    
    ## Checklist
    
    - [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
    `./isaaclab.sh --format`
    - [x] I have made corresponding changes to the documentation
    - [x] My changes generate no new warnings
    - [x] I have added tests that prove my fix is effective or that my
    feature works
    - [x] I have updated the changelog and the corresponding version in the
    extension's `config/extension.toml` file
    - [x] I have added my name to the `CONTRIBUTORS.md` or my name already
    exists there
    84b2d2d8
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add_own_library.rst Loading commit data...
draw_markers.rst Loading commit data...
estimate_how_many_cameras_can_run.rst Loading commit data...
import_new_asset.rst Loading commit data...
index.rst Loading commit data...
make_fixed_prim.rst Loading commit data...
master_omniverse.rst Loading commit data...
multi_asset_spawning.rst Loading commit data...
record_animation.rst Loading commit data...
record_video.rst Loading commit data...
save_camera_output.rst Loading commit data...
wrap_rl_env.rst Loading commit data...
write_articulation_cfg.rst Loading commit data...