• Kelly Guo's avatar
    Removes DLAA workaround for frame offset issue when rendering (#175) · d81095f4
    Kelly Guo authored
    Previously, small resolution renders that used DLSS for antialiasing
    would sometimes display frame offset issues where the rendered frame is
    not in sync with the current frame. To workaround this issue, we forced
    the antialiasing mode to DLAA for small resolutions in both the Camera
    and TiledCamra classes.
    
    With recent changes in Isaac Sim 4.5, the frame offset issue no longer
    appears, so this PR removes the workaround we've put in to avoid this
    problem.
    
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