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Hunter Hansen authored
# Description The camera sensor no longer worked for semantic types with Isaac Sim 2023.1 update. This was because of various Replicator pipeline changes that directly affected the camera. This MR fixed the Camera sensor for the new Replicator APIs. It has a few breaking changes listed in the changelog. Additionally, the sensor tutorial `run_usd_camera.py` had a couple of issues. It still used the old method of directly creating RigidPrims, NVIDIA debug API for drawing markers, and had some bugs. This MR also updates it to use Orbit's APIs closely and adds an option to specify which camera to use for `--save` and `--draw`. Fixes https://github.com/NVIDIA-Omniverse/orbit/issues/225 ## Type of change - Bug fix (non-breaking change which fixes an issue) - New feature (non-breaking change which adds functionality) ## Checklist - [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with `./orbit.sh --format` - [x] I have made corresponding changes to the documentation - [x] My changes generate no new warnings - [ ] I have added tests that prove my fix is effective or that my feature works - [x] I have updated the changelog and the corresponding version in the extension's `config/extension.toml` file - [x] I have added my name to the `CONTRIBUTORS.md` or my name already exists there --------- Co-authored-by:
AutonomousHansen <50837800+AutonomousHansen@users.noreply.github.com>
Co-authored-by:
Mayank Mittal <mittalma@leggedrobotics.com>
| Name |
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| .. | ||
| 00_sim | ||
| 01_assets | ||
| 02_scene | ||
| 03_envs | ||
| 04_sensors | ||
| 05_controllers | ||
| index.rst |