• Kelly Guo's avatar
    Fixes tiled rendering limitations and frame offset issue (#113) · f09f8645
    Kelly Guo authored
    # Description
    
    This fix removes the limitations of tiled rendering, allowing for
    non-square resolutions and non-perfect square number of
    tiles/environments. In addition, for small resolutions (width or height
    <265), DLAA denoiser is used by default as a workaround to avoid frame
    offset issues. An additional `rerender_on_reset` flag is added to the
    environment configs to allow for an extra `render` call in reset APIs to
    make sure sensor observations are updated after reset.
    
    ## Type of change
    
    - Bug fix (non-breaking change which fixes an issue)
    
    ## Checklist
    
    - [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
    `./isaaclab.sh --format`
    - [x] I have made corresponding changes to the documentation
    - [x] My changes generate no new warnings
    - [x] I have added tests that prove my fix is effective or that my
    feature works
    - [ ] I have updated the changelog and the corresponding version in the
    extension's `config/extension.toml` file
    - [x] I have added my name to the `CONTRIBUTORS.md` or my name already
    exists there
    f09f8645
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