• Mayank Mittal's avatar
    Adds configuration classes for spawning different assets at prim paths (#1164) · f6741f31
    Mayank Mittal authored
    # Description
    
    This MR adds configuration classes that allow spawning different assets
    at the resolved prim paths. For instance, for the prim path expression
    "/World/envs/env_.*/Object", these configuration instances allow
    spawning a different type of prim at individual path locations.
    
    Fixes #186
    
    ## Type of change
    
    - New feature (non-breaking change which adds functionality)
    
    ## Checklist
    
    - [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
    `./isaaclab.sh --format`
    - [x] I have made corresponding changes to the documentation
    - [x] My changes generate no new warnings
    - [ ] I have added tests that prove my fix is effective or that my
    feature works
    - [x] I have updated the changelog and the corresponding version in the
    extension's `config/extension.toml` file
    - [x] I have added my name to the `CONTRIBUTORS.md` or my name already
    exists there
    
    ---------
    Signed-off-by: 's avatarMayank Mittal <12863862+Mayankm96@users.noreply.github.com>
    Co-authored-by: 's avatarDavid Hoeller <dhoeller@nvidia.com>
    f6741f31
omni.isaac.lab.sim.spawners.rst 5.59 KB