Commit cc9e34ee authored by Mayank Mittal's avatar Mayank Mittal

adds missing note in changelog

parent 19a316d3
...@@ -16,6 +16,11 @@ Fixed ...@@ -16,6 +16,11 @@ Fixed
* Simplified the physics material application in the rigid object and legged robot classes. * Simplified the physics material application in the rigid object and legged robot classes.
Removed
^^^^^^^
* Removed the ``geom_prim_rel_path`` argument in the :class:``RigidObjectCfg.MetaInfoCfg`` class.
0.2.3 (2023-02-24) 0.2.3 (2023-02-24)
~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~
......
...@@ -40,7 +40,12 @@ class RigidObjectCfg: ...@@ -40,7 +40,12 @@ class RigidObjectCfg:
"""Physics material applied to the rigid object.""" """Physics material applied to the rigid object."""
prim_path: str = "/World/Materials/rigidMaterial" prim_path: str = "/World/Materials/rigidMaterial"
"""Path to the physics material prim. Default: /World/Materials/rigidMaterial.""" """Path to the physics material prim. Default: /World/Materials/rigidMaterial.
Note:
If the prim path is not absolute, it will be resolved relative to the path specified when spawning
the object.
"""
static_friction: float = 0.5 static_friction: float = 0.5
"""Static friction coefficient. Defaults to 0.5.""" """Static friction coefficient. Defaults to 0.5."""
dynamic_friction: float = 0.5 dynamic_friction: float = 0.5
......
...@@ -31,7 +31,12 @@ class LeggedRobotCfg(RobotBaseCfg): ...@@ -31,7 +31,12 @@ class LeggedRobotCfg(RobotBaseCfg):
"""Physics material applied to the feet of the robot.""" """Physics material applied to the feet of the robot."""
prim_path = "/World/Materials/footMaterial" prim_path = "/World/Materials/footMaterial"
"""Path to the physics material prim. Default: /World/Materials/footMaterial.""" """Path to the physics material prim. Default: /World/Materials/footMaterial.
Note:
If the prim path is not absolute, it will be resolved relative to the path specified when spawning
the object.
"""
static_friction: float = 1.0 static_friction: float = 1.0
"""Static friction coefficient. Default: 1.0.""" """Static friction coefficient. Default: 1.0."""
dynamic_friction: float = 1.0 dynamic_friction: float = 1.0
......
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