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kevin
KincoActuatorIsaacLab
Commits
cc9e34ee
Commit
cc9e34ee
authored
Mar 04, 2023
by
Mayank Mittal
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adds missing note in changelog
parent
19a316d3
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2 deletions
+17
-2
CHANGELOG.rst
source/extensions/omni.isaac.orbit/docs/CHANGELOG.rst
+5
-0
rigid_object_cfg.py
....orbit/omni/isaac/orbit/objects/rigid/rigid_object_cfg.py
+6
-1
legged_robot_cfg.py
.../omni/isaac/orbit/robots/legged_robot/legged_robot_cfg.py
+6
-1
No files found.
source/extensions/omni.isaac.orbit/docs/CHANGELOG.rst
View file @
cc9e34ee
...
...
@@ -16,6 +16,11 @@ Fixed
* Simplified the physics material application in the rigid object and legged robot classes.
Removed
^^^^^^^
* Removed the ``geom_prim_rel_path`` argument in the :class:``RigidObjectCfg.MetaInfoCfg`` class.
0.2.3 (2023-02-24)
~~~~~~~~~~~~~~~~~~
...
...
source/extensions/omni.isaac.orbit/omni/isaac/orbit/objects/rigid/rigid_object_cfg.py
View file @
cc9e34ee
...
...
@@ -40,7 +40,12 @@ class RigidObjectCfg:
"""Physics material applied to the rigid object."""
prim_path
:
str
=
"/World/Materials/rigidMaterial"
"""Path to the physics material prim. Default: /World/Materials/rigidMaterial."""
"""Path to the physics material prim. Default: /World/Materials/rigidMaterial.
Note:
If the prim path is not absolute, it will be resolved relative to the path specified when spawning
the object.
"""
static_friction
:
float
=
0.5
"""Static friction coefficient. Defaults to 0.5."""
dynamic_friction
:
float
=
0.5
...
...
source/extensions/omni.isaac.orbit/omni/isaac/orbit/robots/legged_robot/legged_robot_cfg.py
View file @
cc9e34ee
...
...
@@ -31,7 +31,12 @@ class LeggedRobotCfg(RobotBaseCfg):
"""Physics material applied to the feet of the robot."""
prim_path
=
"/World/Materials/footMaterial"
"""Path to the physics material prim. Default: /World/Materials/footMaterial."""
"""Path to the physics material prim. Default: /World/Materials/footMaterial.
Note:
If the prim path is not absolute, it will be resolved relative to the path specified when spawning
the object.
"""
static_friction
:
float
=
1.0
"""Static friction coefficient. Default: 1.0."""
dynamic_friction
:
float
=
1.0
...
...
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