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Mayank Mittal authored
# Description This MR adds a function to set the visibility of prims corresponding to an Asset. This is useful for randomization of distractors for visual effects. Note: Currently, this is not implemented for RigidObjectCollection as it seems unclear how to "index" the prims in there. ## Type of change - New feature (non-breaking change which adds functionality) ## Screenshots Please attach before and after screenshots of the change if applicable. <!-- Example: | Before | After | | ------ | ----- | | _gif/png before_ | _gif/png after_ | To upload images to a PR -- simply drag and drop an image while in edit mode and it should upload the image directly. You can then paste that source into the above before/after sections. --> ## Checklist - [ ] I have run the [`pre-commit` checks](https://pre-commit.com/) with `./isaaclab.sh --format` - [ ] I have made corresponding changes to the documentation - [ ] My changes generate no new warnings - [ ] I have added tests that prove my fix is effective or that my feature works - [ ] I have updated the changelog and the corresponding version in the extension's `config/extension.toml` file - [ ] I have added my name to the `CONTRIBUTORS.md` or my name already exists there --------- Signed-off-by:
Kelly Guo <kellyg@nvidia.com>
Co-authored-by:
Kelly Guo <kellyguo123@hotmail.com>
Co-authored-by:
Kelly Guo <kellyg@nvidia.com>