• Mayank Mittal's avatar
    Adds method to set the visibility of the Asset's prims (#1752) · 710ac3da
    Mayank Mittal authored
    # Description
    
    This MR adds a function to set the visibility of prims corresponding to
    an Asset. This is useful for randomization of distractors for visual
    effects.
    
    Note: Currently, this is not implemented for RigidObjectCollection as it
    seems unclear how to "index" the prims in there.
    
    ## Type of change
    
    - New feature (non-breaking change which adds functionality)
    
    ## Screenshots
    
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    ## Checklist
    
    - [ ] I have run the [`pre-commit` checks](https://pre-commit.com/) with
    `./isaaclab.sh --format`
    - [ ] I have made corresponding changes to the documentation
    - [ ] My changes generate no new warnings
    - [ ] I have added tests that prove my fix is effective or that my
    feature works
    - [ ] I have updated the changelog and the corresponding version in the
    extension's `config/extension.toml` file
    - [ ] I have added my name to the `CONTRIBUTORS.md` or my name already
    exists there
    
    ---------
    Signed-off-by: 's avatarKelly Guo <kellyg@nvidia.com>
    Co-authored-by: 's avatarKelly Guo <kellyguo123@hotmail.com>
    Co-authored-by: 's avatarKelly Guo <kellyg@nvidia.com>
    710ac3da
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